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Wii obscure 2
Wii obscure 2






When combined with the environments, the sound works to create a very lovely atmosphere that would work well in a better game. Sound: The voice acting is predictably bad (and likely on purpose), but the music is much, much better than you'd expect to find in a budget title (especially this one). The character models are a little rough at times, but the environments have a lot of interesting little details that add to the experience. Like many Wii games, looks much better on your television than it does in stills. Visuals: Better than expected, to be honest. Movement is just fine, even with the wonky, unnecessary motion controls for some simple actions, and combat can be managed with practice - but why would you want to? Word is, however, that the Wii version is much worse here than the other versions. The basics (or, the review is in the details):Ĭontrols: Decent in all the ways that don't matter, and terrible in nearly all the ways that do.

wii obscure 2

If you do this instead of playing Obscure: The Aftermath, you'll thank us. Ditto flailing around like a crazed octopus.Any time someone makes a face (surprisingly often).Beware of the video embedded below unless you think drinking games are serious (drunken) business. Any time there is lascivious behavior.In the end, rather than recommending you actually play Obscure: TheĪftermath, we instead suggest watching some of the trailers and promotional videos for the game, because they're a lot better than the actual game, and lend themselves to the creation of a convenient drinking game (which we recommend all younger readers play with delicious root beer). But that pesky camera continually interferes, and it's nearly impossible at times to actually hit anything (besides the occasional swing that connects with your ignorant teammate, who doesn't appreciate it). On the face, it seems fine: target with the Z button on the nunchuk, perform a melee attack by swinging the Wii remote, or fire with the trigger (B button).

wii obscure 2

Even if you can find a human companion, Obscure really means for you to be very, very cooperative you need to stay close together if you both want to be on the screen, and forget both of you being able to see at once until you get used to moving together, which can take a while, thanks to the camera.īut worst of all is the combat. And, tragically, if you can't find a human player to help in co-op mode (my human companion refused to continue assisting after a very short gameplay session), your AI teammates are pretty wretchedly stupid. The control tutorials completely fail at times, offering up half-assed descriptions of tacked-on motion controls that aren't mentioned in the manual. Worse yet is the camera, which is often facing in the general direction of away from anything even remotely useful, and while you can swing it around with the Wiimote, that doesn't always work - at least, not in any discernibly helpful fashion. The game tried to calibrate using images that did not show up on my screen. The problem is that for every good element, there's one that is much, much worse the game is so dark at times that it's impossible to navigate, and the brightness adjustment simply did not work for me. The graphics are not only less-than-horrible, but the environments are filled with details, the characters, while shallow, are just as compelling as those in any typical slasher flick, and the story isn't half bad. That isn't to say Obscure: The Aftermath doesn't have anything going for it, because it does. Unfortunately, the neat pretty much stops there. The idea of traversing a very silly, yet sometimes-scary story with a partner (either living or AI) was just neat, and it's one that's carried over to the sequel. Even though it wasn't hailed as the second coming in survival horror, it had something very interesting going for it: cooperative play.

#Wii obscure 2 free

The original Obscure was apparently an experience worth having while this blogger never got around to it, it's one of those games I might have played, had I managed to scrape up the free time. until things turn bad, as they so often seem to do when you're young, attractive, and in a horror scenario. Now the main cast of characters is older, supposedly wiser, and living it up at a local college. As the follow-up to 2005's Obscure, the sequel picks up with many of the same characters after they've survived a nightmarish experience at the hands of crazed high school teachers.

wii obscure 2

Obscure: The Aftermath is a video game take on teen horror films.

wii obscure 2

In practice, however, what could have been a fantastic addition to the Wii library simply falls flat due to far too many technical issues. Most games sound good after all, someone, somewhere, has to approve them and throw money into the development process, and on paper, Obscure: The Aftermath sounds great.






Wii obscure 2